EVENT_AFTER,
BUTTON_PRESS_EVENT,
BUTTON_RELEASE_EVENT,
- SCROLL_EVENT,
MOTION_NOTIFY_EVENT,
KEY_PRESS_EVENT,
KEY_RELEASE_EVENT,
g_signal_set_va_marshaller (widget_signals[TOUCH_EVENT], G_TYPE_FROM_CLASS (klass),
_gtk_marshal_BOOLEAN__OBJECTv);
- /**
- * GtkWidget::scroll-event:
- * @widget: the object which received the signal.
- * @event: (type Gdk.EventScroll): the #GdkEventScroll which triggered
- * this signal.
- *
- * The ::scroll-event signal is emitted when a button in the 4 to 7
- * range is pressed. Wheel mice are usually configured to generate
- * button press events for buttons 4 and 5 when the wheel is turned.
- *
- * To receive this signal, the #GdkWindow associated to the widget needs
- * to enable the #GDK_SCROLL_MASK mask.
- *
- * This signal will be sent to the grab widget if there is one.
- *
- * Returns: %TRUE to stop other handlers from being invoked for the event.
- * %FALSE to propagate the event further.
- */
- widget_signals[SCROLL_EVENT] =
- g_signal_new (I_("scroll-event"),
- G_TYPE_FROM_CLASS (klass),
- G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
- G_STRUCT_OFFSET (GtkWidgetClass, scroll_event),
- _gtk_boolean_handled_accumulator, NULL,
- _gtk_marshal_BOOLEAN__OBJECT,
- G_TYPE_BOOLEAN, 1,
- GDK_TYPE_EVENT);
- g_signal_set_va_marshaller (widget_signals[SCROLL_EVENT], G_TYPE_FROM_CLASS (klass),
- _gtk_marshal_BOOLEAN__OBJECTv);
-
/**
* GtkWidget::motion-notify-event:
* @widget: the object which received the signal.
case GDK_PAD_GROUP_MODE:
case GDK_PROXIMITY_IN:
case GDK_PROXIMITY_OUT:
+ case GDK_SCROLL:
case GDK_EXPOSE:
case GDK_DELETE:
case GDK_DESTROY:
case GDK_TOUCH_CANCEL:
signal_num = TOUCH_EVENT;
break;
- case GDK_SCROLL:
- signal_num = SCROLL_EVENT;
- break;
case GDK_BUTTON_RELEASE:
signal_num = BUTTON_RELEASE_EVENT;
break;
* (typically from a mouse) is pressed.
* @button_release_event: Signal will be emitted when a button
* (typically from a mouse) is released.
- * @scroll_event: Signal emitted when a button in the 4 to 7 range is
- * pressed.
* @motion_notify_event: Signal emitted when the pointer moves over
* the widget’s #GdkWindow.
* @key_press_event: Signal emitted when a key is pressed.
GdkEventButton *event);
gboolean (* button_release_event) (GtkWidget *widget,
GdkEventButton *event);
- gboolean (* scroll_event) (GtkWidget *widget,
- GdkEventScroll *event);
gboolean (* motion_notify_event) (GtkWidget *widget,
GdkEventMotion *event);
gboolean (* key_press_event) (GtkWidget *widget,